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Why I Still Make Games in Flash/AS3 (for now)

As I look ahead to this year, I have several posts planned around game development in ActionScript 3 (Flash). So, I thought I should post a brief explanation about why I’m STILL developing games in...

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Pixi.js – HTML5 for Flash developers

Pixi.js is another javascript framework that attempts to recreate some of the features of Flash. It even replicates a lot of Flash components: MovieClip, Sprite, Stage, DisplayObject. It’s an...

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Entity Component Systems – A Practical Example

I have been reading up on entity component game engine architecture a lot lately. Essentially, an entity component system uses composition to create objects and throws away old-school inheritance style...

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iOS Game Development – Prototyping Part 1

Another post in my iOS game development series… I strained my back last weekend (I’m getting old), so I’m spending a lot of time sitting down these days, recuperating. On the bright side, I’ve had time...

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Using Intellij IDEA for Actionscript Development

I’ve been a die-hard Windows guy for a long time, but this year I switched to using a Mac so I could learn some iOS development. Since I made the switch, there are a few PC-only programs I miss. One of...

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